Factsheet

Developer:
Simon Mesnard Infographiste 3D, aka Simon Says: Watch! Play!
Based in France

Release date:
May 11th, 2016

Platforms:
Windows/Steam

Website:
theblackcube.fr/catyph

Regular Price:

Euro19.99€

Description

Catyph: The Kunci Experiment is a 1st person Sci-Fi adventure game. Discover the world and mechanisms of Tytaah, a moon of planet Catyph divided into 6 varied regions. Try to discover what the Kunci is, and who created it. "In 2062, Men from Terra have access to a new technology - the Blue Matter - developed from a mysterious Black Cube they found 5 years before (note: this refers directly to the events of ASA, in 2057, but the 2 games can be played separately). With this new power, Terrans decide to explore for the first time their solar system, in search for signs of intelligent life. They send YOU at the discovery of planet Catyph and its moons. After a series of strange events, you finally land on Tytaah." Exploration and discovery are the keywords of this adventure, and are necessary to understand and solve the challenging puzzles. The gameplay reminds what you can find in most 1st person adventure games such as Myst or Rhem. Catyph and ASA are both part of the Black Cube series (http://www.theblackcube.fr).

History

Catyph: The Kunci Experiment was self-funded and developed by a single person (except for music and a few other things) with the Visionaire Studio engine, After Effects and 3dsmax. "I took the decision to start this project in 2014 when I discovered that several people were asking for a sequel to ASA. Even though Catyph is not a direct sequel, it will try to correct the mistakes of my first game, and will show (I hope) an evolution in my work". In March 2015, the release of ASA: A Space Adventure - Remastered Edition (first game developed with Visionaire Studio by Simon Says: Play!) confirmed that Catyph has intrigued many players in the world. For more details about the development of Catyph, please read the Making Of (through one of the links below).

Features

  • Discover a new story in the Black Cube series
  • Visit new and varied areas with more realistic graphics and video transitions
  • Developed with Visionaire Studio (Deponia), allowing HD graphics and more flexibility
  • Different difficulty levels
  • And of course, all new challenging puzzles!
  • Over 10 hours of gameplay
  • An Original Soundtrack by Karreo

Videos

Launch Trailer YouTube

Trailer 3 YouTube, Vimeo

Intro movie YouTube, Vimeo

First trailer YouTube, Vimeo

Second trailer YouTube, Vimeo

Screenshots

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Vysynia04.png
0007_Palace_Entrance_Mainpath1-right2.png
UnknownBase01.png
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Vysynia01.png
0007_Vice_open_mineinside_opened-zoom-cube.png
3dsmax_screenshot.png
3dsmax_screenshot2.png
BlueMatter01.png
Bridge01.png
Bridge02.png
Catyph_KynanRegion_Trailer1.mp4_snapshot_00.49_[2014.06.21_12.31.01].png
Ship01.png
Vysynia02.png
Catyph_KynanRegion_Trailer1.mp4_snapshot_01.16_[2014.06.21_12.31.28].png
DarkWater01.png
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Datalog01.png
Explosion01.png
Gate01.png
Incoming_Transmission01.png
Inside01.png
Kunci01.png
Lantier_Brief01.png
LeftRoom_Blue01.png
Main_Menu01.png
MegaCube01.png
Mine01.png
Options_Menu.png
Powerful01.png
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WakeUp01.png

Awards & Recognition

    Catyph: The Kunci Experiment has not received any awards or recognitions yet. Please check back later to see if things change.

    Selected Articles

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      About Simon Mesnard Infographiste 3D, aka Simon Says: Watch! Play!

      Boilerplate
      I develop indie games, animation films, books (and maybe more) in France. My projects are self-funded and I usually create them on my own, at home. I have founded the Icehouse collective that tries to support indie artists and developers who lack of visibility. My main game projects are adventure games, where I like to bring a cinematographic aspect through the scenario, the cameras and environments, and the addition of animated CG cutscenes. These games are based on short novels or books that I have written and that I try to bring to life. I would like to cooperate with other artists and developers who see the indie scene like me. I am opened to all ideas and collaborations related to my own projects (The Black Cube series, Mon Village est Magique, ...), or external projects that stimulate me.

      More information
      More information on Simon Mesnard Infographiste 3D, aka Simon Says: Watch! Play!, our logo & relevant media are available here.

      Catyph: The Kunci Experiment Credits

      Simon Mesnard
      Creator of Catyph

      Karreo
      Music composer

      Stélian Derenne
      Sound effects

      Jared Murphy
      Voice of General Lantier

      Klemens Koehring
      Voice of Germinal

      Steven Tidwell
      Voice of Philippe Forte

      Microsoft Zira
      Voice of M.A.I.D.E.N.

      presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks